dnd 5e vitriolic sphere. Vitriolic Sphere. dnd 5e vitriolic sphere

 
 Vitriolic Spherednd 5e vitriolic sphere School

Range: 150 feet. Creatures that fail their Reflex saves. Best 4th-Level Spells 5e 20. The target animates and sprouts little arms and legs, becoming a creature under your control until the spell ends or the creature drops to 0 hit points. Because Sorcerers have the fewest spells of any class, you should get rid of Mage Armor at that point because it won’t help you much. As a 4th-level spell, Vitriolic Sphere unleashes a sphere of virulent acid upon a target area. The gnome locks eyes with the orc, and as the gnome's eye turns a light pink, the orc drops his greatsword and just walks away. Each creature in that area must make a. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. On top of all these feats of magic and science, I have proficiency with firearms. This sorcerer spell list includes optional spells available from Tasha's Cauldron of Everything. 5 (average on a failed save) acid damage, level 4 fireball does between 31. Choose one creature, object, or magical effect within range. Prismatic Sphere. When both spells are affected by this feat, Vitriolic wins by 8. Conclusion on 4th level wizard spells. Mountain. Most spells have ranges expressed in feet. 23 XGE. 1 action Range: 150 feet Components: V S M (a drop of giant slug bile) Duration: Instantaneous You point at a location within range, and a glowing 1-foot-diameter ball of. Other creatures cannot enter a creature’s space in combat unless they have a trait or ability that. The DC equals 10 + the spell’s level. Antimagic field has one written exception to its magic cancelling effects (PHB, p. Casting Time: 1 action. I was running a game for five players: A bard, a warlock, a sorcerer (wild magic), a druid, and a monk. You conjure a bright green sphere full of corrosive acid. Each creature in that area must make a Constitution saving throw. On a successful check, the spell ends. Cleric Handbook: DnD 5th Edition Class Guide – RPGBOT. in diameter, easily filling many rooms, and even in larger area this. On a failed save, a creature takes 10d4 acid damage immediately and 5d4 acid damage at the end of its next turn. These are: Line. You point at a place within range, and a glowing 1-foot diameter ball of emerald acid streaks there and explodes in a 20-foot radius sphere. Even on spells which use d4s for damage (the best case) elemental adept is a very poor damage boost. You point at a location within range, and a glowing 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. On a successful save, a creature is ejected from that space to the nearest unoccupied space of the creature’s choice outside the. Vitriolic Sphere is the perfect offensive spell to round out any Wizard’s level 4 slots. . A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. Acid Spells 5e [DnD] There are 15 acid spells in DnD 5e. * - (the powder of a crushed black. On a failed save, a creature takes 10d4 acid damage and another 5d4 acid damage at the end of its next turn. Components: V S M (A hemispherical piece of clear crystal and a matching hemispherical piece of gum arabic) A sphere of shimmering force encloses a creature or object of Large size or smaller within range. Evocation wizards focus on raw damage, unleashing magical power as pure elemental energy. Forum list *Dungeons & Dragons One D&D (5. The same range, the same AOE, the same save, the same school. . Help and suggestions appreciated to find the best and most useful spells!I have subtle and empowered metas. You can use your action to move your illusory double up to twice your speed. This sorcerer spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. This concludes our list of the best level 4 Wizard spells for Dungeons and Dragons 5th Edition. It is a Strength save, better than Dex, but not as good as Charisma. Level 4 Evocation. School: Evocation. It will be for roleplaying reasons (two personalities), but I also want to optimize it. 5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder. Crown of Madness Concentration Enchantment • V, S. On a successful save, a creature is ejected. 浓酸球 - 龙与地下城TRPG - 灰机wiki. Resilient Sphere. Spells can be filtered by: All. Each creature inside must make a Dexterity saving throw. Nothing--not physical objects, energy, or other spell effects--can pass through the barrier, in or out. Any creature that ends its turn within 5 feet of the sphere, takes 2d6 (7 average) fire damage on a failed Dexterity saving throw, or half as much on a success. Each creature in the sphere when it. Multiclassing is daunting for new players, but rewarding for experienced players. You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. • Storm Sphere • Vitriolic Sphere • Wall of Fire • Watery Sphere. edu. That attack deals an extra 1d8 force damage on a hit. You have advantage on the attack roll if the target is in the sphere. Spells can be filtered by:. No. What is DnD? Battle Maps; Campaign Notes; Dice Roller; DM Screen; Grid Map; Make Session; 5th Edition; Armor;. An artificer's homunculus can have as many Hit Dice as its master's Hit Dice minus 2. Mage Armor v Shield is probably a long-running debate, but I think I prefer shield. $5. Now plant a circle with a 20' diameter over that square. If the target is a creature, it is grappled (escape DC 16). Each description begins with a block which includes the spell’s name, level, school of magic. 7. Wizard Handbook: DnD 5e Class Guide – RPGBOT. Each creature in that area must. You point at a place within range, and a glowing 1-foot diameter ball of emerald acid streaks there and explodes in a 20-foot radius sphere. Sorcerer Handbook: DnD 5e Class Guide – RPGBOT. Each Crystal Sphere is separated by a flammable fluid-filled interstitial space called the Phlogiston . Phantasmal Killer. These magic tattoos feature a design that heavily focuses on a specific color. 5eMagic provides a toolset for Dungeon Masters running 5th Edition Dungeons and Dragons games. Affected creatures take 6d6 points of acid damage. Any creature restrained by the sphere is knocked prone in the space where it falls. Each creature in that area must make a Dexterity saving throw. At Higher Levels. Simple Chromatic Orb 5e Spell Text. Acid Stream (UA) Aganazzar's Scorcher. 5th Level. The chosen space must be on a surface or in a liquid that can support. by 10 ft. While this is totally a useful option in its repertoire, this guide will show that the biggest power still lies in the Wizard chassis, as well as the improved blasting capabilities, with spells like fireball. The sphere can hover but no more than 10 feet off the ground. A frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes in a 60-foot-radius sphere. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. The 4 5x5' corners of the square are barely touched by the. Dominate Beast – 3. Vitriolic Sphere, 4th level Evocation (Sorcerer, Wizard). You conjure up a sphere of water with a 5-foot radius at a point you can see within range. At the successful casting of the spell, you conjure a sizzling emerald sphere. The sphere can have a radius of up to 40 feet. It is slightly silly, and though it seems to almost work per RAW as a GM I would have a couple issues with it. The target must make a Dexterity saving throw. You touch a point and infuse an area around it with holy (or unholy) power. Additionally, a plethora of new spells put the elements directly at your command. , one target. 150 ft (20 ft sphere) Duration. If they fail they take 6d4 next round and. Definitely fishing with the title, but here's what happened: as a diversion my party made characters to do Tomb of Horrors. 4rth level Vitriolic Sphere - Sorc, Wizard, Bards can grab. It’s an acid bomb that explodes in your enemies’ faces. DnD 5e – Expanded Spell Lists for Non-Tasha’s Sorcerer Subclasses. The abilities listed in this book are divided into spheres. 5E. Vitriolic Sphere. Casting Time: 1 Action. And so IMO Storm Sphere is a good spell. When choosing this feat, consider giving yourself advantage on constitution saving throws. You have advantage on the attack roll if the target is in the sphere. Blasting enemies with magic is not only incredibly fun in DnD, but it’s also a great way to contribute to the party. 25 with a failed save and Fireball by only 2. On a successful save, it takes half as much damage. The sphere can hover in the air, but no more than 10 feet off the ground. Components. Round 2: If you failed the Round 1 save. Once before the spell ends, you can give yourself advantage on one weapon attack roll on your turn. You point at a place within range, and a glowing 1-foot diameter ball of emerald acid streaks there and explodes in a 20-foot. DMing Otiluke's Resilient Sphere states " The Sphere is weightless and just large enough to contain the creature or object inside" so if the sphere is cast on a breastplate, for instance, does it cut off a creature's. It’s an acid bomb that explodes in your enemies’ faces. Control Water – 2. Charm monster (enchantment) Sickening radiance (evocation) Storm sphere (evocation) Vitriolic sphere (evocation) Watery sphere (conjuration) 5th Level Control winds (transmutation. Actions. Counterspell (arcane casters) Starting at 5th level, you can use your reaction to attempt to interrupt a creature in the process of casting an arcane spell that requires an action. Components: V S M (A bit of fur; a piece of amber, glass, or a crystal rod; and three silver pins) Duration: Instantaneous. Distant Spell metamagic reads (emphasis mine): When you Cast a Spell that has a range of 5 feet or greater, you can spend 1 sorcery point to double the range of the spell. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. S. Even on spells which use d4s for damage (the best case) elemental adept is a very poor damage boost. Casting Time: 1 bonus action. Most Sorcerers, however, do not exceed 14 or 16 in Dexterity (making 16 AC with Mage Armor). A frigid beam of blue-white light streaks toward a creature within range. fandom. Vitriolic Sphere Sources: EE. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn. Any evocation spell that isn’t a fire spell is a bonus, considering resistances and immunities. Raw 5e infinite money exploit. Dungeons & Dragons 5e Spells. Empyrean. Vitriolic Sphere. 5 (average on a failed save) acid damage, level 4 fireball does between 31. The target must succeed on a Constitution saving throw (the target can choose to fail), or the target is teleported to an unoccupied space of your choice that you can see within range. See the stat block for its statistics. 1 Action. Air Bubble. The spell can locate a specific creature known to you, or the nearest creature of a specific kind. 10. You unleash the power of your mind to blast the intellect of up to ten creatures of your choice that you can see within range. 6. All News Dungeons & Dragons Level Up: Advanced 5th Edition Pathfinder Starfinder Warhammer 2d20 System Year Zero Engine Industry News Reviews Dragon Reflections. The duration of spell is instantaneous, and in this spell firstly you point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. + 40. Casting Time: 1 action. rx 時計 メンズ ブランド デイト 自動巻き at セラミック ラ. They use the magical energy of life and death as a tool, though they are not necessarily evil. 21. Vous visez un endroit à portée du sort, et une balle brillante d'acide émeraude de 30 cm de diamètre y file pour y exploser dans une sphère. The water then vanishes. You point at a location within range, and a glowing, 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. The description of the spell says it does xd4 damage in a 10' radius. Vitriolic Sphere. Acid bomb. You teleport yourself to an unoccupied space you can see within range. A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. All Spells By Class: Artificer Spells · Bard Spells · Cleric Spells · Druid Spells · Paladin Spells · Ranger Spells · Sorcerer Spells · Warlock Spells · Wizard Spells By Damage: Acid · Bludgeoning · Cold · Fire · Force · Lightning · Necrotic · Piercing ·. Watery Sphere on the other hand is only a restraint (in water). Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Pick a target you can see within range and the sphere flies unerringly toward the target. Hello, So last night our resident sorcerer dropped this spell on some bad guys. With this option you can rely on fewer spells to cover your bases and against certain enemies hammer them with elemental damage they are vulnerable to. 1st Level. Immolation. By level 8, the basic math of 5e allows most enemies to hit you anyway. You can hurl them at one target or several. World: Forgotten Realms setting takes place on a continent called Faerûn on the planet Toril. ] Any creature in the sphere’s space must make a Strength saving throw. Fireball (3rd Level) The Fireball is one of the most used damaging spells in DnD 5e and undoubtedly one of the best spells in the game. DnD Spells List enables your to create your own spellbook for your character! Click on the "Create your Spellbook" red button in the top of the table to enter in spellbook selection mode. On a failed save, a creature takes 10d6 cold damage. For example, Dungeons & Dragons® is a trademark[s] of Wizards of the Coast. As a 4th-level spell, Vitriolic Sphere unleashes a sphere of virulent acid upon a target area. This spell may save your life at lower levels. Three bolts then leap from that target to as many as three other targets, each of which must be within 30 feet of the first target. There are 22 martial spheres: Alchemy, Athletics, Barrage, Barroom, Beastmastery, Berserker, Brute, Counter. Overall slightly higher damage than fireball, too, but waiting for half of it for a turn has the downside of the monsters possibly surviving the first turn and getting one more round of attacks and actions in. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one. Cylinder. Spheres of Force (5e Equipment) Stone Sphere (5e Spell) Storm Sphere (5e Spell) Superspeed Spheres (5e Spell) Unstable Sphere (5e Spell) Vitriolic Sphere (5e Spell) Wary Sphere (5e Spell) Watery Sphere (5e Spell) 5e SRD. 学派. Dungeons & Dragons: 10 Best Evocation Spells in 5e. If you want a big old blast spell that just does damage, pick vitriolic sphere, unless you already have fireball because it does basically the same job. That's fine if there isn't. Vitriolic Sphere: Initial damage of 20d4 acid damage, and 5d4 more acid damage at the end of a target’s next turn (Dexterity saving throw). 2017 15:39. When a creature moves into. The following is a sortable list of 85 Eldritch Knight spells for 5th ed. With this option you can rely on fewer spells to cover your bases and against certain enemies hammer them with elemental damage they are vulnerable to. The main benefit of elemental adept is the guaranteed damage. Pyrotechnics. Blight. Aarakocra Simulacrum Storm King's Thunder. Bludgeoning. Casting Time: 24 hours. As your character gains more experience, you can pick features for them at certain thresholds as shown on the table below. radius around the primary target. 1 meters) in. A creature is blinded while in the wall’s space and must. VS does between 37. Dungeons & Dragons 5e Spells. Half speed does not stack, but damage should. It flies from your fingers, trailing a smell of ozone, and grows into a ball of multicolored sparks that detonate in a burst of spherical lightning. Any monster caught in it will take 2d6 bludgeoning damage if they fail a Strength saving throw. Witches following the Coven of Dread Magic focus their study on the inner workings of life and death. This creates a radius of exactly what the spell has in the description. 13 Freedom Of Movement. For a spell like fireball, the target is the point in space where the ball of fire erupts. + 5 ft. A psion specializing in metacreativity is known as a shaper. + 40 ft. Range: 150 feet. On a failed save, the target becomes frightened for the duration. For the complete wizard list, see Wizard Spell List. 23 Xanathar. The following is a list of Dungeons & Dragons 5th edition monsters. The sphere originates from one of the intersections around the square(s) your character occupies; you select which intersection the effect originates from. All Spells. 4th Level. Fireball, Fly. Storm Sphere also does 2d6 AoE damage when cast, can recur damage, and makes difficult terrain. Unofficial Description: Acid fills an area damaging creatures in it. The area can be up to 30 feet long, up to 10 feet wide, and up to 10 feet tall. DM 幫助資料包. Edit: failed my grammar save. DnD Classes: Comprehensive Handbooks for DnD 5e – RPGBOT. Blasters excel at taking out crowds of weaker foes, but can absolutely take on more powerful foes as well. When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4+2 for each slot level above 4th. Vitriolic Sphere: Death by Slug Puke. A door or other movable object could also be moved by pushing. 5th-edition of the Dungeons & Dragons® ruleset. The spherere-mains for the spell’s duration. 6. I have a Yuan-Ti Bard (Eloquence 3) / Sorcerer (Divine 7->8), who’s built around mind manipulation and poison (with a bit of the basic spell shenanigans like levitate). The sphere’s space is difficult terrain. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration:. D&D 5E 龍與地下城 角色創作教學 (德魯伊) D&D 5E 戰鬥規則教學! 本站的資源收集. Solars are powerful angels who sometimes act as commanders over other angels. V, S, M. Meanwhile, crystal spheres were the explanation for planet orbits, before Newton realized it was gravity. An unwilling creature must make a Dexterity saving throw. 5), but with 12. Any creature in the sphere’s space must make a Strength saving throw. This discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at. Vitriolic Sphere. 2 svar. 5 on a passed one. Each creature within the area must make a Constitution saving throw. Båda stavarna gör sin normala skada . At the end of each of its turns, a restrained target can repeat the saving throw. 4. Casting Time: 1 action. Casting Time:1 action. 4th-level evocation. The artificer alchemist class in Dungeons and Dragons 5e is a potion-making tinkerer. Each creature in that area must make a Dexterity saving throw. Casting Time: 1 action. (Note that vitriolic sphere isn't a literal 20′ sphere of liquid acid. The vitriolic sphere also splashes acid in a 9-ft. It can be found on page 23 of the Elemental Evil Player's Companion and page 170 of Xanathar's Guide to Everything . Dungeons and Dragons 5e, D&D - Save them to a spellbook or print them as spell cards,. That’s still true whether you’re inside a sphere or. (Imagine someone literally hurling a miniature moon at the enemy). Classes: Sorcerer, Wizard. Make a ranged spell attack. Level 4 Evocation Casting Time. Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target. DND-spells. A sphere is a group of abilities based on a theme. Melf’s Acid Arrow and Vitriolic Sphere were good candidates, but even those prime spells would barely see a difference in their average damage from Elemental Adept. Spells and other magical effects, except those. Each creature within this sphere must make a Dexterity saving throw. Upon slamming into the target, the sphere envelops the target in vivid emerald green acid. Each area of effect spell will have a point of origin which is a space the caster chooses within range (all spells have a range from the caster at which the spell can be cast) but it can also originate from the caster as is the case with cones. 3rd Level. Max’s Earthen grasp, scorching ray, suggestion. Range: Touch. The sphere can hover in the air, but no more than 10 feet off the ground. Vitriolic Sphere is a fourth-level evocation spell with a range of 150 feet. The Golden Vault has another mission for you, roll the dice to insert the key and see what they have in store for your crew! The Golden Vault, rumored to be associated with metallic dragons, is a secretive organization that handles delicate situations local authorities won’t touch. On a failed save, the creature takes 1d4 piercing damage. Wall of Fire: One of the best control spells. On a failed save, the target also burns for the spell’s duration. Spell areas in the shape of a sphere normally extend in straight lines from the point of origin to the radius of the spell. Storm Sphere also does 2d6 AoE damage when cast, can recur damage, and makes difficult terrain. 7. A scintillating sphere is a massive electrical discharge that deals 1d6 points of electricity damage per caster. After a character hits level 20 in the Adventurer's Guild, they can keep growing in power through Epic Boons and Ability Score Improvements. Cantrip. Fire Shield – 2. The sphere can hover but no more than 10 feet off the ground. 55 square feet And a circumference of 125. Help and suggestions appreciated to find the best and most useful spells! I have subtle and empowered metas. Vitriolic Sphere. If you cast this spell again, any currently active duplicates you created with this spell are instantly destroyed. Unofficial Description: Acid fills an area damaging creatures in it. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M Duration: Instantaneous Casters: Eldritch Knight, Sorcerer, Wizard. Fireball. Vitriolic Sphere Sources: EE. This color determines the exact ability of the Absorbing Tattoo as each color corresponds to a specific type of damage. Acid bomb. In fact, 181 spells in DnD 5e are AoE spells. Vitriolic Sphere. The most recent source is from 2002, so safe to say there is nothing concrete for 5e. The target must make a Wisdom saving throw. It deals great damage and has a huge area of effect. Vitriolic Sphere. Sickening Radiance XGtE: This spell is very easy to. I realize the spell doesn't say anything specifically about fall damage but a few aspects make me consider it: The Sphere is immune to all damageTiny Servant. This spell causes the weapon's nonmagical ammunition, or the nonmagical weapon itself if it's a thrown weapon, to explode into shrapnel. Reduces overall damage some, but not a ton. wide is considered a large creature, but they still take up a 10 ft. You can extinguish the fire in that area, and you create either fireworks or smoke. The center of the effect is mobile with the recipient. As a Wizard subclass it sits next to bladesinger but gets to be different. On a successful save, a creature takes. Oof, I've looked myself and I haven't found anything on Sembia. On a success, the Sphere levitates in one direction of your choice, up to a number of feet equal to 5 x your Intelligence modifier (minimum 5 feet). Components: V, S, M (a drop of. 施法时间. Sleep would become significantly more powerful--after all, you can have the two spells start on opposite ends and work toward the middle, with only a slim possibility of overlap on the last monster. 5th Level. 3 cubic feet an area of 5026. Each creature within the area must make a Constitution saving throw. 170 Tags: sorcerer wizard level4 evocation. I…D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicSymbol: Balanced scales resting on a warhammer. It will hit enemies but amazingly the blast stops. If damage is an effect of the. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. Tasha's caustic brew hopes to hit two targets for 5 damage each 10 damage overall. You point at a location within range, and a glowing 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. homebrew pages!A creature’s size dictates how much space a creature can control in combat. Also if they fail the save against Vitriolic Sphere it does a lot more damage than Magic Missile. The whirlwind is a 10-foot-radius, 30-foot-high cylinder centered on that point. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a location within. Duration: 8 hours. Make a ranged spell attack against a creature in range. Here's a pure damage spell to compare to. Artificer. Ice Storm, Storm Sphere, Vitriolic Sphere and Wall of Fire can be picked up at fourth level, while fifth. DM 幫助板(譯者:鹽田海獺). Upon arriving at its target, the sphere exploded and covered everyone within 20 feet (6. The sphere's blindness effect on creatures with less than 8 HD lasts 2d4×10 minutes. paralyzation or suffer a splash hit that inflicts 1d4 points of damage per every five caster levels. Creatures that fail their Reflex saves. It's 'better' than Flaming Sphere (better damage type, better secondary effects, better scaling, etc. More AC, and if you're getting hit so often that you have to spend more than one or two slots on it, you've got bigger problems you need to address. You expend a spell slot of equal or higher value and you and the creature make opposed Intelligence (Arcana) checks. TLDR: can my sorcerer use meta magic transmute for both acid damage of Vitriolic Sphere, one immediately and one after the enemies turn. " So the Watery Sphere picks up the target and engulfs them in Water. 【ほぼ全品10%off!4日20時から5時間限定】ウブロ hublot クラシックフュージョン ブラックマジック 542. It includes all monsters appearing in an official Dungeons & Dragons 5th edition product. We have been choosing a point in between 4 sqaures and counting out the radius of the spell. AoE spells (or area of effect spells) are a big part of DnD 5e. Dungeons & Dragons 5e Spells. Nothing--not physical objects, energy, or other spell effects--can pass through the barrier, in or out, though a creature in the. [ Vitriolic Sphere ] niveau 4 - évocation. He is blind and maimed, having lost his right hand in battle, and represents the sacrifice that comes with living a lawfully good life. It takes 7d6 fire damage on a failed save, or half as much damage on a successful one. A searchable/sortable table of all the material spell components for Dungeons & Dragons 5e and the spells they correspond with.